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FSX VSpeed Gauge

FSX VSpeed Gauge
Product Code: VSpeed v1.1
File size: 277 Kb
Availability: Download


This gauge is a First Officer takeoff callout gauge, calling "80 knots", "V1", "Rotate" and "V2", that should work with most commercial jetliners.

The auto-calculated Vspeeds depend on the aircraft's .air file, but are not really aircraft specific as such. The Vspeed values are average approximations for FSX use only, and are not necessarily true to the various individual real-life aircraft specifications.
This gauge is not designed for general aviation, military or special operations aircrafts, only jetliners. You are welcome to try it on any other aircrafts of course, but don't expect it to work properly, although it may.

 FSX VSpeed - First Officer Takeoff Callout Gauge
 Based on JELAIR Vspeed Gauge
 Version 1.1
 Updated 22 january 2019

--------- INSTALLATION ----------

---> STEP 1:
Having selected the aircraft, add the following line at the end of [Window00] in the panel.cfg, which you will find inside the aircraft panel folder.

Note 1: Make a copy of your existing panel.cfg first, just in case.
Note 2: Change XX to the next gauge number in the list.

"gaugeXX=VSpeed/Sound3!dsd_xml_sound3, 0,0,0,0, ./Gauges/VSpeed/Sound.ini"
"gaugeXX=VSpeed!vspeed Icon, 253, 3, 22, 22"

Note 3a: Make sure you have copied the First line exactly as above: copy/paste is the safest way to be sure.
Note 3b: The coordinates X and Y for the On/Off button, "253" and "3" by default, can be changed with your preferred values to better fit your 2D Panel.

---> STEP 2:
In [Window Titles], add a new window below the last existing window definition, as follow:


Note 4: Change XX to the next Window number in the list.

---> STEP 3:
Then add the following at the end of the windows listing and before any Vcockpit windows:


gauge00=VSpeed!VSpeed, 0,0,250,25

Note 5: XX must be the same number as the "WindowXX=VSpeeds" in [Window Titles].
Note 6: the line "visible=1" ensures that the VSpeed window is visible when you load the aircraft.

---> STEP 4:
Make sure you SAVE your updated panel.cfg


Make sure you copy the files to their right locations!

#1: Copy from the Gauges folder in this package into your FSX "Gauges" folder:
    - "dsd_xml_sound3.gau" file.
    - "VSpeed" folder including all the files within it.

            "vspeed icon.xml"

#2: Copy from the Sound folder in this package into your FSX "Sound" folder:
    - "VSpeed" folder including all the files within it.


These are the aural callouts. If you wish to, you can record you own voice and replace these files.


---------- OPERATION -----------

The gauge will be visible on the left side of the screen.

It should look something like this:

    V1 xxx / Vr xxx / V2 xxx

where 'xxx' is the calculated V-speed in knots.

The 3 values are automatically calculated depending on your aircraft weight, and its flap-setting. The heavier you are, or the more you retract the flaps, the higher the values will become.

V1: This is the 'go/no-go decision' velocity marker. When you reach this speed, during your takeoff run, you must continue with the takeoff even if you get an engine failure.
Vr: This is the 'rotation' velocity marker. At this speed you should begin pitching the aircraft nose up.
V2: This is the 'minimum safe takeoff-speed' velocity marker. At this speed the aircraft should produce enough lift to be able to climb at a safe rate.

When you are cleared for takeoff and begin rolling down the runway, the following should happen:

At 80 knots indicated airspeed the co-pilot will say "80 knots", at which time you should cross-check that your IAS-dial also reads 80 knots.
At V1 speed the co-pilot will say "Vee one", at which time you can no longer abort the takeoff, but Must get airborne (even if an engine should fail).
Shortly after V1 speed, the co-pilot will say "Rotate", at which time you pull the yoke back towards you to raise the nose of the aircraft.
At V2 speed the co-pilot makes the V2 speed call, and the VSI should show initial positive climb.

The co-pilot will call the V-speeds on every takeoff, and not just the first. However, the gauge must be opened at least once before it becomes active.
The gauge does not have to be visible for the aural callouts to work (at the pre-flight checks you can open it, then close it again, and that will be enough to make the co-pilot do the callouts during takeoff)


Original gauge for FS2004 by: Jacob Larsen (JEL)

Modified for FSX by: Anthony Eades

Updated for FSX by: Philippe Marion


This software is FREEWARE and may Not be included in any form of payware!
Aircraft designers can include it in their own freeware add-ons if they like.


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